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Lots of people will know of my obsession with programming puzzles. No longer content with just solving them, I decided to start creating and publishing my own. SystemsCheck is an engineering puzzle game set aboard the starship Orion. You play a cadet, handed alarming requests by a chief engineer with questionable delegation instincts. Solve each one by writing code against your own puzzle input. No set cadence, the puzzle corpus just keeps growing. Try it and let me know what you think!
Lots of people will know of my obsession with programming puzzles, Project Euler and Advent of Code especially. No longer content with just solving them, I decided to start creating and publishing my own.
SystemsCheck is an engineering puzzle game set aboard the starship Orion. You play a cadet, handed increasingly alarming requests by a chief engineer with questionable delegation instincts, reactor shutdown logs, misrouted load balancers, cleaning droids with poor judgement. You solve each one by writing code against your own puzzle input, which is unique to you, so no copying answers.
The sci-fi setting came first, it gave me an excuse to make the puzzle flavour text as ridiculous as I wanted. The technical side took longer to get right, especially making sure inputs generate reliably and solvers hold up against edge cases. I built the whole thing in Rust, partly because I wanted an excuse to run a full end to end Rust app in production and to play around with some new dev ops tooling I was working on.
There is no set cadence for new puzzles but the puzzle corpus will keep growing. Try it and let me know what you think!
very funny! What I wonder: how is this better than just blindly vibe coding an app and putting it into prod waiting for the bugs to happen?
About systemscheck.dev on Product Hunt
“A sci-fi systems check for your programming brain”
systemscheck.dev was submitted on Product Hunt and earned 12 upvotes and 3 comments, placing #27 on the daily leaderboard. Lots of people will know of my obsession with programming puzzles. No longer content with just solving them, I decided to start creating and publishing my own. SystemsCheck is an engineering puzzle game set aboard the starship Orion. You play a cadet, handed alarming requests by a chief engineer with questionable delegation instincts. Solve each one by writing code against your own puzzle input. No set cadence, the puzzle corpus just keeps growing. Try it and let me know what you think!
systemscheck.dev was featured in Puzzle Games (4.3k followers), Education (79.2k followers) and Tech (632.9k followers) on Product Hunt. Together, these topics include over 206.5k products, making this a competitive space to launch in.
Who hunted systemscheck.dev?
systemscheck.dev was hunted by Ian Carey. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
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