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This is a real-time interactive simulation based on the classic boids flocking algorithm, originally introduced by Craig Reynolds. Watch hundreds of agents come to life using just three simple rules: Alignment (match direction) Cohesion (stay together) Separation (avoid crowding) What makes it fun? You can actually play with the system. 🔹 Add attractors and repellers 🔹 Observe emergent patterns in real time 🔹 See chaos turn into organized motion
I’ve been fascinated with the boids algorithm for over 20 years — ever since I first came across the work of Craig Reynolds.
This weekend, I finally took some time to rebuild it from scratch as a fully interactive simulation.
What started as a simple experiment turned into something surprisingly engaging — watching these tiny agents self-organize using just a few rules never gets old.
I added some interactivity so you can:
Influence the flock with your mouse
Create attractors and repellers
Experiment with different swarm behaviors
It’s simple, but there’s something oddly calming (and addictive) about it.
Would love your feedback — especially if you’ve ever used flocking/swarm behavior in games or simulations 🙌
Also thinking about turning this into a game mechanic (soccer, predator-prey, puzzles) — curious if that direction sounds interesting.
Thanks for checking it out! 🚀
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About Flocking Simulator (Boids) on Product Hunt
“Interactive boids simulation to explore flocking.”
Flocking Simulator (Boids) was submitted on Product Hunt and earned 3 upvotes and 1 comments, placing #152 on the daily leaderboard. This is a real-time interactive simulation based on the classic boids flocking algorithm, originally introduced by Craig Reynolds. Watch hundreds of agents come to life using just three simple rules: Alignment (match direction) Cohesion (stay together) Separation (avoid crowding) What makes it fun? You can actually play with the system. 🔹 Add attractors and repellers 🔹 Observe emergent patterns in real time 🔹 See chaos turn into organized motion
Flocking Simulator (Boids) was featured in Funny Games (2.2k followers), Games (98.5k followers) and Entertainment (1.9k followers) on Product Hunt. Together, these topics include over 27.9k products, making this a competitive space to launch in.
Who hunted Flocking Simulator (Boids)?
Flocking Simulator (Boids) was hunted by N Jethwa. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
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