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QuizBot

Kids earn screen time by completing brain-training games

QuizBot turns screen-time battles into brain-training wins. Instead of blocking websites, kids earn browsing time by completing a 3-game challenge (Memory Cards, Rewrite Word, Logic Matrix). The platform tracks progress across 8 cognitive domains — memory, attention, logic, math, language — with adaptive difficulty that grows with each child.

Top comment

Hey Product Hunt, I built QuizBot because I was tired of the daily screen-time fights at home. Traditional parental controls just say "no", and that always ends in frustration on both sides. So I asked myself: what if kids had to earn their screen time instead of being blocked from it? That's the whole idea behind QuizBot. When a child tries to open a blocked site or app, the system throws a 3-game challenge at them — Memory Cards, Rewrite Word, Logic Matrix. Finish all three, and they get browsing credits that last 24 hours. The role reversal is the feature: kids actually start asking to play the games. What I didn't expect was how the project would evolve. I started with a simple Chrome extension idea, but to track 8 cognitive domains per child across devices, I had to build a full backend. So QuizBot became a web app + Android app + Chrome extension, all syncing in real time on Firebase, with Stripe handling subscriptions and 18 languages shipped (RTL included). A few things I'm genuinely proud of: - Adaptive difficulty that grows with each child, never boring, never frustrating - Multiple child profiles per account, so one subscription covers the whole family - A parent dashboard that shows real progress, not just playtime - Sequential 3-game challenges that unlock 20 minutes of browsing per round I'd love honest feedback from this community — especially from parents, edtech folks, and anyone who's built something solo. What would make QuizBot more useful for your family? What's the one feature you wish existed when you tried to manage your own kids' screen time? Try it free at https://quizbot.win

About QuizBot on Product Hunt

Kids earn screen time by completing brain-training games

QuizBot was submitted on Product Hunt and earned 9 upvotes and 4 comments, placing #116 on the daily leaderboard. QuizBot turns screen-time battles into brain-training wins. Instead of blocking websites, kids earn browsing time by completing a 3-game challenge (Memory Cards, Rewrite Word, Logic Matrix). The platform tracks progress across 8 cognitive domains — memory, attention, logic, math, language — with adaptive difficulty that grows with each child.

On the analytics side, QuizBot competes within Android, Chrome Extensions, Productivity, Education and Games — topics that collectively have 943.8k followers on Product Hunt. The dashboard above tracks how QuizBot performed against the three products that launched closest to it on the same day.

Who hunted QuizBot?

QuizBot was hunted by Nikolay Gechev. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.

For a complete overview of QuizBot including community comment highlights and product details, visit the product overview.