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玲珑 Linglong
A two-player board game of Chinese craft
A quiet duel of extraordinary craft. Collect materials, build your workshop, and compete for commissions in a two-player strategy board game inspired by Splendor Duel, Terraforming Mars and centres of craft excellence in China. Play against the computer, share a device, or invite a friend online.
This game began on a trip to see where Chinese craft is still made: Jingdezhen, Yixing... I expected beautiful objects. What I did not expect was that every workshop ran on a different system, and that each system was already a game.
In Jingdezhen, a single porcelain piece passes through 72 hands. Nobody makes a vase; a vase is made by specialists who each do one thing and hand it on.
In Yixing, a teapot maker takes an apprentice, and years of their output belong to that lineage. Lacquer is layers and waiting, coat after coat, months for one box. Silver can be melted down and begun again, which no fired pot can do. Jade is subtraction: you cannot add material back, so every cut is final.
Those are not themes painted onto a board. They are different rules, and that is what Linglong is:
• Jingdezhen porcelain — two specialists with different techniques count as more than the sum of their work
• Yixing zisha clay — a master workshop teaches an apprentice, and the apprentice grows
• Cinnabar lacquer — inlay a pearl to raise the quality of a piece already under way
• Silver — withdraw your work from one commission and offer it to another
• Jade — the economical cut, paying one material less
The frame around them comes from games I love. The shared board of materials is Splendor Duel's idea and
I owe it that debt plainly. Craft-specific strategies, commissions both players compete for, and the pleasure of a table that slowly becomes a machine is Terraforming Mars. What I wanted that neither gave me was a reason to care what the pieces are.
This is a free playtest. The full version comes to Steam early next year, and everything you see here is playable now in the browser: no install, no account.
Play solo against three rival strengths, invite a friend with a link, or share one device. There's a five-minute lesson that teaches by playing a real game.
I'm still balancing the rules (an even deeper, more advanced ruleset can be enabled in Settings!) and every note from this week shapes what ships.
I would love to know: which craft did you enjoy most?
About 玲珑 Linglong on Product Hunt
“A two-player board game of Chinese craft”
玲珑 Linglong was submitted on Product Hunt and earned 4 upvotes and 2 comments, placing #152 on the daily leaderboard. A quiet duel of extraordinary craft. Collect materials, build your workshop, and compete for commissions in a two-player strategy board game inspired by Splendor Duel, Terraforming Mars and centres of craft excellence in China. Play against the computer, share a device, or invite a friend online.
On the analytics side, 玲珑 Linglong competes within Board Games, Strategy Games, Games and OpenAI Day — topics that collectively have 110.2k followers on Product Hunt. The dashboard above tracks how 玲珑 Linglong performed against the three products that launched closest to it on the same day.
Who hunted 玲珑 Linglong?
玲珑 Linglong was hunted by Philip Seifi. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
For a complete overview of 玲珑 Linglong including community comment highlights and product details, visit the product overview.
Hi everyone, maker here 🏺
This game began on a trip to see where Chinese craft is still made: Jingdezhen, Yixing... I expected beautiful objects. What I did not expect was that every workshop ran on a different system, and that each system was already a game.
In Jingdezhen, a single porcelain piece passes through 72 hands. Nobody makes a vase; a vase is made by specialists who each do one thing and hand it on.
In Yixing, a teapot maker takes an apprentice, and years of their output belong to that lineage. Lacquer is layers and waiting, coat after coat, months for one box. Silver can be melted down and begun again, which no fired pot can do. Jade is subtraction: you cannot add material back, so every cut is final.
Those are not themes painted onto a board. They are different rules, and that is what Linglong is:
• Jingdezhen porcelain — two specialists with different techniques count as more than the sum of their work
• Yixing zisha clay — a master workshop teaches an apprentice, and the apprentice grows
• Cinnabar lacquer — inlay a pearl to raise the quality of a piece already under way
• Silver — withdraw your work from one commission and offer it to another
• Jade — the economical cut, paying one material less
The frame around them comes from games I love. The shared board of materials is Splendor Duel's idea and
I owe it that debt plainly. Craft-specific strategies, commissions both players compete for, and the pleasure of a table that slowly becomes a machine is Terraforming Mars. What I wanted that neither gave me was a reason to care what the pieces are.
This is a free playtest. The full version comes to Steam early next year, and everything you see here is playable now in the browser: no install, no account.
Play solo against three rival strengths, invite a friend with a link, or share one device. There's a five-minute lesson that teaches by playing a real game.
I'm still balancing the rules (an even deeper, more advanced ruleset can be enabled in Settings!) and every note from this week shapes what ships.
I would love to know: which craft did you enjoy most?