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Break the Suspect
A police interrogation game with AI suspects
A detective game you play with your voice. Get the briefing, question 2 to 4 AI suspects in any order, slide evidence across the table, and win only with a full confession. Suspects lie, crack and lawyer up. Ask anything, out loud or typed: no dialogue menus. Runs in your phone browser with no install; the first questions of every case are free. A new case every few days, and it doubles as English speaking practice.
Hi Product Hunt, I'm Maher and I built Break the Suspect.
I love the interview-room scenes in crime shows, but in games the interrogation is usually a menu of three questions. I wanted the opposite: you ask anything, out loud, and the suspect answers in their own voice. They lie, deflect, go quiet, or ask for a lawyer if you push too hard.
How a case plays: Captain Miller briefs you on the victim and the people of interest. You question each suspect in any order, by voice or typing. Lab results and street footage come in during the night, and you slide the right exhibit across the table. Only a full confession, in the suspect's own words, closes the case. Release the killer and you're off it.
The killer, motive and twist are fixed before you walk in, so the suspects can't just hand you the answer.
It runs in your phone browser with no install. The briefing and the first 5 to 7 questions of every case are free. A lot of players also use it as English speaking practice.
Two things I'd love feedback on: did a suspect ever break too easily (or never break), and what kind of case should we write next?
About Break the Suspect on Product Hunt
“A police interrogation game with AI suspects”
Break the Suspect was submitted on Product Hunt and earned 2 upvotes and 1 comments, placing #141 on the daily leaderboard. A detective game you play with your voice. Get the briefing, question 2 to 4 AI suspects in any order, slide evidence across the table, and win only with a full confession. Suspects lie, crack and lawyer up. Ask anything, out loud or typed: no dialogue menus. Runs in your phone browser with no install; the first questions of every case are free. A new case every few days, and it doubles as English speaking practice.
On the analytics side, Break the Suspect competes within Languages, Artificial Intelligence and Games — topics that collectively have 596.5k followers on Product Hunt. The dashboard above tracks how Break the Suspect performed against the three products that launched closest to it on the same day.
Who hunted Break the Suspect?
Break the Suspect was hunted by Maher Zaidoun. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
For a complete overview of Break the Suspect including community comment highlights and product details, visit the product overview.
Hi Product Hunt, I'm Maher and I built Break the Suspect.
I love the interview-room scenes in crime shows, but in games the interrogation is usually a menu of three questions. I wanted the opposite: you ask anything, out loud, and the suspect answers in their own voice. They lie, deflect, go quiet, or ask for a lawyer if you push too hard.
How a case plays: Captain Miller briefs you on the victim and the people of interest. You question each suspect in any order, by voice or typing. Lab results and street footage come in during the night, and you slide the right exhibit across the table. Only a full confession, in the suspect's own words, closes the case. Release the killer and you're off it.
The killer, motive and twist are fixed before you walk in, so the suspects can't just hand you the answer.
It runs in your phone browser with no install. The briefing and the first 5 to 7 questions of every case are free. A lot of players also use it as English speaking practice.
Two things I'd love feedback on: did a suspect ever break too easily (or never break), and what kind of case should we write next?